Welcome to Scoundrel! Click "Enter Room" to begin.
How to Play
Monsters (Clubs ♣ & Spades ♠): Deal damage equal to their value. Fight barehanded (take full damage) or with a weapon (weapon reduces damage).
Weapons (Diamonds ♦): Must equip when drawn. Replaces previous weapon. Weapons can only kill monsters of equal or lower value than the last monster killed.
Health Potions (Hearts ♥): Restore health equal to their value. Max health is 20. Only one potion per turn.
Avoiding Rooms: You may avoid a room once, but not twice in a row.
Scoring: Score = Current Health + Total Value of All Monsters Killed. Starting score is 20. Each monster you kill adds its value to your score.
Win: Survive through the entire dungeon with the highest score possible.